4.Title/StageSelect
개발 일지/Move Cube 2020. 8. 17. 15:451.Title
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class SceneLogo : MonoBehaviour { public Image imgLogo; public void Init(string name = "", int prefabId = 0) { StartCoroutine(this.FadeInOut()); } public IEnumerator FadeInOut() { var color = this.imgLogo.color; float alpha = color.a; while (true) { alpha += 0.016f; color.a = alpha; this.imgLogo.color = color; if (alpha >= 1) { alpha = 1; break; } yield return null; } yield return new WaitForSeconds(1.5f); while (true) { alpha -= 0.016f; color.a = alpha; this.imgLogo.color = color; if (alpha <= 0) { alpha = 0; break; } yield return null; } GameSceneManager.GetInstance().LoadScene(3); } } | cs |
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